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Genetic Programming [electronic resource] : 20th European Conference, EuroGP 2017, Amsterdam, The Netherlands, April 19-21, 2017, Proceedings / edited by James McDermott, Mauro Castelli, Lukas Sekanina, Evert Haasdijk, Pablo García-Sánchez.

Medverkande: Materialtyp: TextSerie: Utgivningsuppgift: Cham : Springer International Publishing : Imprint: Springer, 2017Utgåva: 1st ed. 2017Beskrivning: XII, 359 p. 116 illus. online resourceInnehållstyp:
  • text
Medietyp:
  • computer
Bärartyp:
  • online resource
ISBN:
  • 9783319556963
Ämnen: DDK-klassifikation:
  • 518.1 23
Onlineresurser: Sammanfattning: This book constitutes the refereed proceedings of the 20th European Conference on Genetic Programming, EuroGP 2017, held in Amsterdam, The Netherlands, in April 2017, co-located with the Evo* 2017 events, EvoCOP, EvoMUSART, and EvoApplications. The 14 revised full papers presented together with 8 poster papers were carefully reviewed and selected from 32 submissions. The wide range of topics in this volume reflects the current state of research in the field. Thus, we see topics and applications including program synthesis, genetic improvement, grammatical representations, self-adaptation, multi-objective optimisation, program semantics, search landscapes, mathematical programming, games, operations research, networks, evolvable hardware, and program synthesis benchmarks.
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This book constitutes the refereed proceedings of the 20th European Conference on Genetic Programming, EuroGP 2017, held in Amsterdam, The Netherlands, in April 2017, co-located with the Evo* 2017 events, EvoCOP, EvoMUSART, and EvoApplications. The 14 revised full papers presented together with 8 poster papers were carefully reviewed and selected from 32 submissions. The wide range of topics in this volume reflects the current state of research in the field. Thus, we see topics and applications including program synthesis, genetic improvement, grammatical representations, self-adaptation, multi-objective optimisation, program semantics, search landscapes, mathematical programming, games, operations research, networks, evolvable hardware, and program synthesis benchmarks.

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