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The Human-Computer Interaction Handbook : Fundamentals, Evolving Technologies and Emerging Applications, Third Editiion / editors, Andrew Sears, Julie A. Jacko, Julie A. Jacko.

Contributor(s): Material type: TextSeries: Human Factors and ErgonomicsPublisher: Boca Raton, FL : CRC Press, 2002Edition: First editionDescription: 1 online resource : text file, PDFContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781410606723
  • 1410606724
Subject(s): DDC classification:
  • 004.019
Online resources:
Contents:
Chapter Introduction. Evolution of Human-Computer Interaction: From Memex to Bluetooth and Beyond / Richard W. Pew -- part Part I HUMANS IN HUMAN-COMPUTER INTERACTION -- chapter 1 Perceptual-Motor Interaction: Some Implications for Human-Computer Interaction David Goodman / Romeo Chua -- chapter 2 Human Information Processing: An Overview for Human-Computer Interaction / Robert W. Proctor and Kim-Phuong L. Vu -- chapter 3 Mental Models Carmen Puerta Melguizo / Gerrit C. van der Veer and Maria del -- chapter 4 Emotion in Human-Computer Interaction Scott Brave and Clifford Nass -- chapter 5 Cognitive Architecture / Michael D. Byrne -- chapter 6 Modeling Humans in Human- Computer Interaction Hidekazu Yoshikawa -- part Part II COMPUTERS IN HUMAN-COMPUTER INTERACTION / Robert J.K. Jacob -- chapter 7 Input Technologies and Techniques Ken Hinckley -- chapter 8 Conversational Interface Technologies and David Nahamoo / Clare-Marie Karat -- chapter 9 Visual Displays and Olaf Oehme / Holger Luczak -- chapter 10 Haptic Interfaces Hiroo Iwata -- chapter 11 Nonspeech Auditory Output Stephen Brewster -- part Part III HUMAN-COMPUTER INTERACTION -- chapter A. Interaction Fundamentals / Julie A. Jacko -- chapter B. Interaction for Diverse Users / Gregg Vanderheiden -- chapter C Interaction Issues for Special Applications / Jenny Preece -- part Part IV APPLICATION DOMAINS / Arnold M. Lund -- chapter 38 E-Commerce Interface Design Jon Lechner, and Thomas Co?no / John Vergo -- chapter 39 The Evolution of HCI During the Telecommunications Revolution / Edmond Israelski -- chapter 40 Government Roles in Human- Computer Interaction / Jean C. Scholtz -- chapter 41 Human-Computer Interaction in Health Care / Francıois Sainfort, Julie A. Jacko, and Bridget C. Booske -- chapter 42 A Framework for Understanding the Development of Educational Software / Chris Quintana -- chapter 43 Understanding Entertainment: Story and Gameplay Are One Jesse Schell -- chapter 44 Motor Vehicle Driver Interfaces Paul Green -- chapter 45 Human-Computer Interaction in Aerospace / Amy R. Pritchett -- chapter 46 User-Centered Design in Games / Randy J. Pagulayan -- part Part V THE DEVELOPMENT PROCESS -- chapter A. Requirements Specification / Michael J. Muller -- chapter B. Design and Development / Tom Stewart -- chapter C Testing and Evaluation / Andrew Sears -- part Part VI MANAGING HUMAN-COMPUTER INTERACTION AND EMERGING ISSUES -- chapter 60 Technology Transfer / Kevin M. Scho?eld -- chapter 61 Human Values, Ethics, and Design / Batya Friedman and Peter H. Kahn, Jr -- chapter 62 Cost Justi?cation and Dilip Upmanyu / Randolph G. Bias -- chapter 63 The Evolving Role of Security, Privacy, and Trust in a Digitized World / Steve Diller -- chapter 64 Achieving Compatibility in Human-Computer Interface Design and Evaluation Waldemar Karwowski -- chapter Conclusion. Perspectives on Human-Computer Interaction.
Scope and content: "The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; experimental psychologists; human factors professionals; interface and systems designers; product managers; and executives working with product development. This new Handbook offers a comprehensive compendium of foundational principles, as well as the most recent advances in conceptualizing, designing, and evaluating computing technologies. It spans a variety of traditional and non-traditional platforms, including desktop and mobile computing, networked and virtual environments, and information appliances. In addition, the volume offers thorough coverage of interaction issues concerning diverse users, including men; women; children; the elderly; and those with cognitive, physical, and perceptual impairments. Another unique feature of this new Handbook is that HCI is presented in the context of special application domains, such as e-commerce, telecommunication, government, health care, educational software, entertainment, games, motor vehicles, and aerospace. In this volume, an unprecedented number of top experts in the field of HCI share their expertise, experience, and insight regarding research, technological advancements, and specific methodologies in the field of human-computer interaction."--Provided by publisher.
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Chapter Introduction. Evolution of Human-Computer Interaction: From Memex to Bluetooth and Beyond / Richard W. Pew -- part Part I HUMANS IN HUMAN-COMPUTER INTERACTION -- chapter 1 Perceptual-Motor Interaction: Some Implications for Human-Computer Interaction David Goodman / Romeo Chua -- chapter 2 Human Information Processing: An Overview for Human-Computer Interaction / Robert W. Proctor and Kim-Phuong L. Vu -- chapter 3 Mental Models Carmen Puerta Melguizo / Gerrit C. van der Veer and Maria del -- chapter 4 Emotion in Human-Computer Interaction Scott Brave and Clifford Nass -- chapter 5 Cognitive Architecture / Michael D. Byrne -- chapter 6 Modeling Humans in Human- Computer Interaction Hidekazu Yoshikawa -- part Part II COMPUTERS IN HUMAN-COMPUTER INTERACTION / Robert J.K. Jacob -- chapter 7 Input Technologies and Techniques Ken Hinckley -- chapter 8 Conversational Interface Technologies and David Nahamoo / Clare-Marie Karat -- chapter 9 Visual Displays and Olaf Oehme / Holger Luczak -- chapter 10 Haptic Interfaces Hiroo Iwata -- chapter 11 Nonspeech Auditory Output Stephen Brewster -- part Part III HUMAN-COMPUTER INTERACTION -- chapter A. Interaction Fundamentals / Julie A. Jacko -- chapter B. Interaction for Diverse Users / Gregg Vanderheiden -- chapter C Interaction Issues for Special Applications / Jenny Preece -- part Part IV APPLICATION DOMAINS / Arnold M. Lund -- chapter 38 E-Commerce Interface Design Jon Lechner, and Thomas Co?no / John Vergo -- chapter 39 The Evolution of HCI During the Telecommunications Revolution / Edmond Israelski -- chapter 40 Government Roles in Human- Computer Interaction / Jean C. Scholtz -- chapter 41 Human-Computer Interaction in Health Care / Francıois Sainfort, Julie A. Jacko, and Bridget C. Booske -- chapter 42 A Framework for Understanding the Development of Educational Software / Chris Quintana -- chapter 43 Understanding Entertainment: Story and Gameplay Are One Jesse Schell -- chapter 44 Motor Vehicle Driver Interfaces Paul Green -- chapter 45 Human-Computer Interaction in Aerospace / Amy R. Pritchett -- chapter 46 User-Centered Design in Games / Randy J. Pagulayan -- part Part V THE DEVELOPMENT PROCESS -- chapter A. Requirements Specification / Michael J. Muller -- chapter B. Design and Development / Tom Stewart -- chapter C Testing and Evaluation / Andrew Sears -- part Part VI MANAGING HUMAN-COMPUTER INTERACTION AND EMERGING ISSUES -- chapter 60 Technology Transfer / Kevin M. Scho?eld -- chapter 61 Human Values, Ethics, and Design / Batya Friedman and Peter H. Kahn, Jr -- chapter 62 Cost Justi?cation and Dilip Upmanyu / Randolph G. Bias -- chapter 63 The Evolving Role of Security, Privacy, and Trust in a Digitized World / Steve Diller -- chapter 64 Achieving Compatibility in Human-Computer Interface Design and Evaluation Waldemar Karwowski -- chapter Conclusion. Perspectives on Human-Computer Interaction.

"The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; experimental psychologists; human factors professionals; interface and systems designers; product managers; and executives working with product development. This new Handbook offers a comprehensive compendium of foundational principles, as well as the most recent advances in conceptualizing, designing, and evaluating computing technologies. It spans a variety of traditional and non-traditional platforms, including desktop and mobile computing, networked and virtual environments, and information appliances. In addition, the volume offers thorough coverage of interaction issues concerning diverse users, including men; women; children; the elderly; and those with cognitive, physical, and perceptual impairments. Another unique feature of this new Handbook is that HCI is presented in the context of special application domains, such as e-commerce, telecommunication, government, health care, educational software, entertainment, games, motor vehicles, and aerospace. In this volume, an unprecedented number of top experts in the field of HCI share their expertise, experience, and insight regarding research, technological advancements, and specific methodologies in the field of human-computer interaction."--Provided by publisher.

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