Ludotopia Spaces, Places and Territories in Computer Games
Materialtyp:
ArtikelSerie: Utgivningsinformation: Bielefeld transcript Verlag transcript Verlag [Imprint] 2019Beskrivning: 1 electronic resource (316 p.)Innehållstyp: - text
- computer
- online resource
- 9783837647303
- 9783839447307
- Society and Social Sciences
- Society and culture: general
- Cultural and media studies
- Media studies
- Computer Games
- J Society and Social Sciences
- JB Society and culture
- JBC Cultural and media studies
- JBCT Media studies
- Maps
- Media
- Media Aesthetics
- Media Studies
- Media Theory
- Place
- Space
- general
- thema EDItEUR
Open Access Unrestricted online access star
Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
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eng
Freely available e-book