Syndetics omslagsbild
Bild från Syndetics

Virtuell virkelighet i undervisning Lavkostnadsløsninger for læring i høyere utdanning

Av: Medverkande: Materialtyp: ArtikelSpråk: Engelska Språk: Norska (Bokmål) Utgivningsinformation: Oslo Cappelen Damm Akademisk/NOASP (Nordic Open Access Scholarly Publishing) 2025Beskrivning: 1 electronic resource (220 p.)Innehållstyp:
  • text
Medietyp:
  • computer
Bärartyp:
  • online resource
ISBN:
  • 9788202874421
  • 9788202878054
  • 9788202878061
  • 9788202878078
Ämnen: Onlineresurser: Sammanfattning: Virtual reality (VR) was once science fiction, but now it is on its way to becoming commonplace. VR has great potential for realistic visualization, so what are the obstacles we encounter when using this technology in teaching at the higher educational level, and how can we overcome them? What are its greatest benefits, practical, economic and pedagogical? What do students think about VR for learning, and what does the existing literature say? When should we use this technology, and when should it not be used? Virtual Reality in Teaching: Low-Cost Solutions for Learning in Higher Education lays research-based groundwork for readers to be able to use VR for learning themselves. The anthology presents articles on the use of different types of VR technology in subjects such as biology, science and geography in teacher education, as well as archaeology, occupational therapy and psychology. Stemming from the interdisciplinary project 'VR-Learn at the Department of Geography and Social Anthropology' at NTNU, where researchers have explored the use of VR for learning in a number of subjects for five years, the anthology is a collection of the research carried out in the project. The book will be of interest to those involved in higher education, particularly teachers and students in associate degree programs in geography, social studies, and other natural sciences, primary school teacher training (science and social studies), or occupational therapy education. The texts are also suitable for readers with a general interest in technology and education. Its editor, Jakob Bonnevie Cyvin, is a geographer and PhD candidate with research experience in activating learning methods, especially the use of location-based aids, and has led the VR-Learn project.
Inga fysiska exemplar för denna post

Open Access Unrestricted online access star

Virtual reality (VR) was once science fiction, but now it is on its way to becoming commonplace. VR has great potential for realistic visualization, so what are the obstacles we encounter when using this technology in teaching at the higher educational level, and how can we overcome them? What are its greatest benefits, practical, economic and pedagogical? What do students think about VR for learning, and what does the existing literature say? When should we use this technology, and when should it not be used? Virtual Reality in Teaching: Low-Cost Solutions for Learning in Higher Education lays research-based groundwork for readers to be able to use VR for learning themselves. The anthology presents articles on the use of different types of VR technology in subjects such as biology, science and geography in teacher education, as well as archaeology, occupational therapy and psychology. Stemming from the interdisciplinary project 'VR-Learn at the Department of Geography and Social Anthropology' at NTNU, where researchers have explored the use of VR for learning in a number of subjects for five years, the anthology is a collection of the research carried out in the project. The book will be of interest to those involved in higher education, particularly teachers and students in associate degree programs in geography, social studies, and other natural sciences, primary school teacher training (science and social studies), or occupational therapy education. The texts are also suitable for readers with a general interest in technology and education. Its editor, Jakob Bonnevie Cyvin, is a geographer and PhD candidate with research experience in activating learning methods, especially the use of location-based aids, and has led the VR-Learn project.

Accessibility options of PDF file not available

Creative Commons Licence cc by cc https://creativecommons.org/licenses/by/4.0/

eng

nob

Freely available e-book