Future Gaming Creative Interventions in Video Game Culture
Materialtyp:
ArtikelSerie: Utgivningsinformation: Goldsmiths Press Goldsmiths Press [Imprint] 2018Beskrivning: 1 electronic resource (154 p.)Innehållstyp: - text
- computer
- online resource
- 9781906897550
- Society and Social Sciences
- Society and culture: general
- Cultural and media studies
- Cultural studies
- J Society and Social Sciences
- JB Society and culture
- JBC Cultural and media studies
- JBCC Cultural studies
- ai
- business
- clever gifts
- computer
- computer books
- computers
- culture
- economics
- fun gifts
- fun gifts for adults
- future
- game guides
- gamer gifts
- games
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- general
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- history books
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- language
- philosophy
- political books
- politics
- pop culture
- psychology
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- sociology books
- tech
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- thema EDItEUR
- video game
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- video game guides
- writing
Open Access Unrestricted online access star
This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. There are sufficient bodies dedicated to those predictions – and this book is about them. It is about the ways in which the past, present and future notion of games are narrated and negotiated by a small group of producers, journalists, and gamers, and about how invested these narrators are in telling the story of tomorrow.
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Creative Commons Licence cc by-nc-nd cc https://creativecommons.org/licenses/by-nc-nd/4.0/
eng
Freely available e-book